How Games Got Color

How Games Got Color

Believe it or not, video games weren’t always the beautiful, graphics-rich digital playgrounds we now know.  I don’t have to tell you how fast things change in the video game industry, because if you’re like me and my friends, you’ve already spent hundreds of dollars upgrading video cards and adding on to your dream rig over the years, so you know how all that goes.  There’s always something better, no matter how up to date you try to keep things.  There are newer, more powerful graphics that require newer, more expensive processors and cards to run.  It’s nothing new.  But it’s a far cry from the quantum leap games took when they first appeared in color.

Something as simple as color graphics took a lot more work to achieve initially than the most recent developments, like 3D gaming for example.  That’s because there was nothing on which to base it.  Once color was brought forth, it was pretty easy to get more 3 dimensional after that.  The super realistic games we have today are largely due to the hard work of people who made that first pixel turn red instead of gray.  Here’s the history for you, in color:

 

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